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1. Fix the Industry Index - in Player Features and Ideas Discussion [original thread]
i agree miners need much more efford for indu lvl 4-5 than some ratters the indexes need to be re-balanced
- by Gabriel Elarik - at 2015.03.09 05:45:46
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2. Hover over HUD Cargo Bay button shows percent Cargo & Ore Bays f... - in Player Features and Ideas Discussion [original thread]
its not only for miners as example mission runners and or ratters in 0.0 space even pvp pilots have use for such a bar as example Munition / Isotopes / Salvage and pls dont attack miners just because we do the job most people dont want todo ...
- by Gabriel Elarik - at 2015.01.18 17:58:53
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3. Consider: fitting options are a valid trade-off for less mining outp... - in Player Features and Ideas Discussion [original thread]
i would say he makes it more engaging because miners would have more choices than skiff / mack / hulk i dont know how pvp pilots would feel if any ship had a set resis with no options to change + set dps type and even than you have more options ...
- by Gabriel Elarik - at 2015.01.18 17:51:37
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4. Hover over HUD Cargo Bay button shows percent Cargo & Ore Bays f... - in Player Features and Ideas Discussion [original thread]
i agree cargo and or orebay should have a display
- by Gabriel Elarik - at 2015.01.18 01:48:39
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
i agree with the post above
- by Gabriel Elarik - at 2015.01.14 18:24:44
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6. Change to the way we Trade Plex ! - in Player Features and Ideas Discussion [original thread]
i m blunt the plex prices are high and i cant afford them the result is i have now only 1 acc and my second is on ice i accept it and live on of course i hate it but nothing will change it i never even once saw droping plex prices and i dont thin...
- by Gabriel Elarik - at 2015.01.11 23:39:12
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7. Comm Channel Finder - in Player Features and Ideas Discussion [original thread]
i find the idea nice at least it would help if a alliance or corp has some channels for intel trading recruiting etc at least it would be better than a list of channels in alliance chat
- by Gabriel Elarik - at 2015.01.11 21:31:38
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8. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
i think the problem is the thread title the problem is not afk cloaking its that cloaking makes someone 100% Safe and pls pls dont give me that bullshit in what way does a cloaking party interact with me **** every time someone is cloaky in my s...
- by Gabriel Elarik - at 2015.01.10 14:47:18
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9. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
What mechanic are they using to interact with you, whilst they are AFK? 1) You cant know if they are afk 2) They can gather intel they interact with the world they dont need to interact with you they only need so see you there are more things th...
- by Gabriel Elarik - at 2015.01.10 09:43:36
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
......... thats not the point you know risk vs reward and intel is by far more important than isk and no risk is simply wrong and bad game design
- by Gabriel Elarik - at 2015.01.10 09:33:03
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
as long as they can see with d scan probes or visual they interact with the world they gather intel and nobody can do anything about it players sitting in stations they can be flipped and i by all means i had the joy to come back after a week and ...
- by Gabriel Elarik - at 2015.01.10 09:22:07
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12. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
as statet above Stations can be flipped and station services can be offlined. The loss of a station can be devastating for a corporation or alliance. they dont need to interact to gather intel sitting near the station looking what ships undock ...
- by Gabriel Elarik - at 2015.01.10 09:09:37
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13. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
the point is the cloaker is in Hostile space and 100% safe nothing should be 100% safe while ingame and anyone that plays eve should know that after all its a golden rule in eve nothing is safe i dont care that he cant harm me but i cant harm h...
- by Gabriel Elarik - at 2015.01.10 08:12:37
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14. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
can anyone stop the loop thats says Local is the problem not that that all cloakers on a safe are 100% safe
- by Gabriel Elarik - at 2015.01.10 07:54:24
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15. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
i would say it would be more logical if the local works like this : Entering the System via Gate = Gate Broadcasting you are here Undock = Station Broadcasting you are here WH and Cyno = nope you are not in local until someone will find you Pos...
- by Gabriel Elarik - at 2015.01.10 06:33:20
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16. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nothing should be 100% safe in eve make a safe cloak 100% safe thats wrong nothing else as long as he is cloaked he cant harm anyone
- by Gabriel Elarik - at 2015.01.09 19:29:36
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17. Mining Reviewed - in Player Features and Ideas Discussion [original thread]
Intel etc is good but the problem is the mindset of pvp players cause they dont see the need to protect a mining fleet its normal to have a scout and locking at intel and local don't be unreasonable i proposed just to give miners the right tools t...
- by Gabriel Elarik - at 2015.01.06 02:52:36
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18. Mining Reviewed - in Player Features and Ideas Discussion [original thread]
I Like the industry part you know building stuff mining ore spread Sheets etc and if i have to i will defend myself nothing more nothing less its a sandbox game after all and the only pvp i do out of free will would be market pvp
- by Gabriel Elarik - at 2015.01.05 20:20:01
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19. Mining Reviewed - in Player Features and Ideas Discussion [original thread]
We can agree that we not agree My viewpoint is give miners the option to mine in a fleet with other miners in mining ships with the option to protect themself without forcing them in a playstyle they dont like or in my case HATE and let them min...
- by Gabriel Elarik - at 2015.01.05 16:54:30
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20. Mining Reviewed - in Player Features and Ideas Discussion [original thread]
they would never be as good as a combat ship the only thing is they could is form a fleet without pvp pilots and a viable fleet setup for self defense while at the same time mining if a hostile player/fleet comes they could switch from mining t...
- by Gabriel Elarik - at 2015.01.05 15:24:41
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